ReStory beginner guide

ReStory Beginner Guide

ReStory chill electronics repairs beginner guide: open shop, finish first repairs, pay Hashimoto rent, and buy tools before licenses stall week one.

First-week shop loop — jobs, rent, and starter tools.

~9 min read

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At A Glance

ReStory: Chill Electronics Repairs is a chill Y2K electronics repair shop sim from Mandragora, published by tinyBuild, released on Steam on August 6, 2026 (Steam App 3812600). This ReStory beginner guide gets you through the opening shop week: clear the bench, finish walk-in jobs, pay Hashimoto's rent, and buy tools before expensive licenses. Verified August 16, 2026 · Steam.

FactDetail
PlatformSteam PC (Windows · macOS) · Partial Controller
GenreShop Management · Narrative · Cozy / Relaxing · Electronics Repair · Y2K
ModeSingle-player
Price$19.99 list · check Steam for live offers
Run lengthAbout 8–15 hours depending on ending route
Achievements50 Steam achievements
ReviewsOverwhelmingly Positive on Steam
SettingMid-2000s Tokyo · Akihabara electronics repair shop
CombatNone — shop management, repair minigames, and story choices

What do I do on day one?

You inherit a cluttered Akihabara stall after the previous owner vanished. The game points at chores before it trusts you with paid work — clear them in order and the first customer arrives while the shop still feels manageable.

ReStory opening a device case with the screwdriver on day-one bench jobs
  • Do01Clean the work area and sort inventory so the bench is usable
  • Do02Throw away empty boxes and junk cluttering shelves
  • Do03Open the shop / flip status so walk-ins can enter
  • Do04Talk to early visitors — Hashimoto will remind you about rent
  • Do05Put the first device on the bench and open the repair notebook
  • Do06Finish one full job (disassemble → clean → replace → rebuild → deliver) before browsing licenses
  • Do07Check the shop PC (Gozilla Fairfox) for mail, Marketplace, and Packuten after you have cash

Learn the rooms before the economy

The bench is where every repair happens. The shop PC runs the Y2K browser — Packuten for parts and licenses, Marketplace for used gear, Binotaro for tools and decor. The counter takes deliveries, tips, and bill envelopes. The bike on the side saves and advances the day when you are ready.

Talk first, optimize later

Day one dialogue teaches more than a spreadsheet. Hashimoto frames rent; Baketsu and other early faces seed later arcs. Silent profit-only play still works mechanically, but it steers toward colder endings — save ruthless pricing for week two once the loop is automatic.

Once the stall is open, the next skill is finishing a device the notebook will actually accept.

How do I finish my first repair?

Every paid job follows the same spine: place the device, strip it, clean what the notebook marks dirty, swap broken or missing parts, rebuild in reverse order, test, then set a price and hand it back. Your first phone or gadget teaches that spine slower than later licenses — do not skip cleaning just to feel fast.

ReStory first-week bench cleaning dust from a disassembled handheld before reassembly
StepWhat you doWatch for
PlaceDrop the device on the workbenchNotebook opens with dirt / damage notes
DisassembleRemove screws, shell, boards, cables, buttonsWrong order leaves you stranded mid-tear-down
CleanBrush, compressed air, later Sonic BathDirty parts block a clean delivery
ReplaceInstall stock parts or order from PackutenMissing SKUs stall reassembly
RebuildReverse the notebook order, seat every screwLeftover parts mean you skipped a layer
DeliverTest, price, hand over or set for pickupNo payment until the customer accepts

Trust the notebook, not memory

The notebook updates as you pull pieces. Dirty, damaged, missing, and completed lines are your checklist. If a board still shows dirt after a brush pass, keep cleaning — beginners often reassemble early and fail the final check.

Parts before licenses

If a job needs a battery or screen you do not have, open Gozilla Fairfox → Packuten and order the part instead of buying a new service license. Licenses unlock device classes; they do not invent the spare you already need. Full bench detail lives on the repair guide.

Cash from that first delivery goes straight into rent math — which is the next trap.

When do I pay rent and bills?

Hashimoto expects weekly rent early — community playthroughs commonly quote ¥2,000 per week at the start. Treat that as a floor you protect before shiny Packuten licenses. Separate bills also arrive at the counter: take yen from the till, stuff the envelope, and return it.

ObligationHow it shows upBeginner rule
Weekly rentHashimoto / landlord pressure earlyKeep a buffer before tool sprees
Counter billsEnvelope + till interactionPay on arrival — skipping feeds Bankrupt paths
Parts ordersPackuten purchases drain cashOrder only what the open job needs
Online deadlinesOutlink Express mail jobsFinish timed mail before browsing Marketplace

Price with relationships in mind

You can charge high on every walk-in. That pads the till and can chill story flags. For week one, fair or slightly generous prices on recurring faces buy you breathing room while you learn the bench. Deep pricing, tip farming, and Marketplace flips belong on the money guide.

Do not zero the till on day two

A single license can cost more than several starter jobs earn. If rent is due tomorrow, buy the screwdriver upgrade or Tip Jar instead of emptying Packuten's license shelf.

That buy order is the difference between a smooth week and a stall that feels permanently broke.

What should I buy first?

Early yen has a short priority list. Speed and passive tips beat vanity decor and full license completion runs.

PurchaseWhy it mattersPriority
Screwdriver upgradesRatchet / pro tiers cut every disassemblyBuy early
Better brush / airCleaning is the slowest early choreBuy early
Tip JarAdds tip yen on walk-in and online jobs (community-reported ~¥200–¥500 per tipped job)Strong early ROI
Sonic BathBatch-cleans filthy parts once unlockedMid week when cash allows
Starter service licenseUnlocks the next device class you already see in mailOne at a time
ShredderTurns scrap parts into yen (community prices vary; Eternal Shredder often cited near ¥180,000)After cash flow stabilizes
Decor / ZenShop vibe and achievement paddingWhen rent is safe

One license, not twenty

Packuten service licenses (community tallies often list ~20–21 permits totaling around ¥2,459,000 across a full run — version-check in your build) unlock device families. Buying several before you can afford their parts leaves licensed junk on the bench. Pick the class matching jobs already in your inbox.

Binotaro vs Packuten

Binotaro is the usual home for professional screwdrivers, airbrush kits, and stickers. Packuten carries licenses and replacement parts. Marketplace is for used donor devices — strip them for boards and batteries when Packuten markup hurts. Tool tiers and ROI math expand on the tools guide.

With buys gated, you need a week-shaped plan instead of day-shaped panic.

How do I survive the first week?

Use this mid-week decision map when the till feels tight. It is situation → action, not a second At A Glance.

SituationDo thisAvoid
Rent due tomorrow, thin tillFinish walk-ins + easy mail; delay licensesMarketplace gambling
Job missing one partOrder that Packuten SKU onlyBuying a whole donor "just in case"
Cleaning eats the shiftUpgrade brush / buy Sonic Bath nextStarting a second half-built device
Mail deadline tonightPark walk-ins; clear the timed orderDecor shopping mid-job
Spare cash after rent bufferScrewdriver tier or Tip JarEvery remaining license
Recurring customer arc beatTalk through options before max pricingSilent rush delivery
  • Do01Keep a rent buffer before discretionary buys
  • Do02Never leave a device half-open overnight if screws are loose on the bench
  • Do03Check Gozilla Fairfox mail once after each delivery
  • Do04Save on the bike when a story choice feels irreversible
  • Do05Open the repair guide the first time a board will not clean or seat

Online orders are still shop work

Outlink Express mail adds deadlines and shop-rating pressure. Treat them like walk-ins with a clock: accept only what your licenses and parts stock can finish. Reviews on Reviewme.not matter later for "Best Shop in Akiba" style goals — week one only needs on-time deliveries.

Story is optional pressure, not optional forever

You can ignore dialogue for cash, but endings and several achievements track how you handle Hashimoto, Haruhi, Baketsu, and others. Skim the characters page once the bench loop feels boring — that is the signal you are ready for arcs.

Before you graduate, scan the failure list below so week one does not reset itself.

Before your next shift

Matched by build plan, shared topics, and guide progression — not random related links.

Mistakes that stall week one

Scan this before you end the day on the bike. Most early wipes are process errors, not missing "skill" unlocks.

MistakeFix
Buying licenses before rent bufferPay Hashimoto first; unlock one device class at a time
Reassembling while parts still dirtyClear every notebook dirt flag before screw-down
Ordering random Packuten partsOrder only lines the open notebook marks missing
Ignoring counter bill envelopesTill → envelope → return — same day
Starting three devices at onceFinish one shell before cracking the next
Skipping screwdriver upgradesEvery future job taxes your old driver
Max-pricing every story customerSave ruthlessness for anonymous mail flips
Marketplace impulse buysRead seller notes; donors can be worse than the job
Never checking mailTimed Outlink jobs fail while you brush dust
Decorating before Tip Jar / toolsZen can wait; tips and speed cannot

One habit that fixes most of them

After every delivery, do three checks: rent/bills status, mail inbox, notebook leftovers on the bench. Two minutes there prevents the classic "I swear I was rich yesterday" spiral.

When the shop week feels stable, deepen the bench itself — cleaning, soldering, and rebuild order — on the repair guide next.

ReStory beginner FAQ

How do I start ReStory as a beginner?

Clear the stall chores, open the shop, finish one full notebook-guided repair, then protect rent before buying licenses. This page is the first-week map.

How much is rent in ReStory?

Community playthroughs commonly report about ¥2,000 per week early with Hashimoto. Treat it as a soft floor and re-check in your build if numbers differ.

What should I buy first?

Screwdriver upgrades, better cleaning tools, and a Tip Jar usually beat early license sprees — details on the tools guide.

Where do I buy parts and licenses?

On the shop PC browser (Gozilla Fairfox): Packuten for parts and service licenses, Marketplace for used donors, Binotaro for many tools and decor items.

Is there a free demo?

No free demo at verification — full Steam release

How long is ReStory?

About 8–15 hours depending on ending route. Ending routes and dialogue depth swing the total.

Does ReStory have combat?

No. Progress is repair work, shop money, licenses, and story choices.

What should I read next?

The repair guide for bench depth, then the money guide for tips, shredder scrap, and Marketplace flips.

Last verified?

August 16, 2026

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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