ReStory characters

ReStory Characters

ReStory chill electronics repairs characters: Hashimoto rent talks, Haruhi, Baketsu, Sakamoto arcs — dialogue and pricing choices that steer endings.

Hashimoto rent talks, Sakamoto cases, and Baketsu neighbor beats.

~8 min read

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At A Glance

This ReStory characters page maps recurring customers whose dialogue, pricing, and repair choices push shop fate and ending routes. Expect Hashimoto Genzo (landlord), Suzumi Haruhi, Baketsu, Inspector Sakamoto, Yamato, Yui, and more — written spoiler-light with executable conditions, not full script dumps. Verified August 16, 2026.

Hashimoto Genzo

Hashimoto Genzo

Landlord
Role in the shop
Landlord · rent · shop fate
Player lever
Pay envelopes; fair early repairs; listen
Baketsu

Baketsu

Neighbor
Role in the shop
Upstairs neighbor · early gift beat
Player lever
Finish their gear; invite / follow-up talks
Suzumi Haruhi

Suzumi Haruhi

Hostess
Role in the shop
Hostess · shady-looking jobs · tinkerer
Player lever
Help without lecturing; optional parts boxes
Sakamoto Kenji

Sakamoto Kenji

Inspector
Role in the shop
Inspector · flashlight / case beats
Player lever
Repair faithfully; careful dialogue on cases
Yamato Takeru

Yamato Takeru

Courier
Role in the shop
Courier · always moving
Player lever
Keep deliveries honest; watch Eggotchi ties
Hoshino Yui

Hoshino Yui

Child
Role in the shop
Child with Eggotchi
Player lever
Treat the pet as alive — fee choice matters
Kaito

Kaito

Arc
Role in the shop
Arc / invite-order beats
Player lever
Talk when offered; watch conflicting invites
Kiyoko

Kiyoko

Arc
Role in the shop
Recurring arc face
Player lever
Talk when offered; do not rush past
Tourist

Tourist

Visitor
Role in the shop
Visitor · Haruhi-linked repair
Player lever
Finish the job; stay for follow-up talk

How do customer arcs change endings?

ReStory: Chill Electronics Repairs is not a morality meter with a floating percentage. Flags come from whether you talked, whether you price-gouged, whether you finished a personal repair, and whether you followed a second visit. Official copy is blunt: choices change customer lives, the shop, and multiple endings.

ReStory Hashimoto Genzo at the counter talking weekly rent and a found phone job
InputWhat it usually affectsSafe early habit
Dialogue branchTrust, invites, missable chatsPick the curious / helpful line once
Repair price at deliveryWarmth vs till sizeFair on named arcs; squeeze anonymous jobs
Follow-up visit talkSide-route unlocksNever end day mid-conversation
Ignoring a returning NPCCold / bad-leaning pressureClear their bench ticket same day

Think “conditions,” not cutscene titles

This page stays spoiler-light on purpose. Instead of naming every CG, we list executable conditions: pay rent, finish the flashlight, offer fair fees on Eggotchi, keep talking after the last repair request. Full route maps live on endings.

Mechanical excellence is not the arc

A perfect clean with a cruel price can still fail a character route. Pair bench skill from the repair guide with the social levers below.

The first social boss is also your landlord.

How should I handle Hashimoto and rent talks?

Hashimoto Genzo owns the space. Community and official bios peg him around late 50s–early 60s, Scorpio, bonsai hobbyist, chicken-skewer fan, natto hater, Beach Head (1983) enjoyer, and a “finders keepers” landlord who dislikes Akiba noise but stays for the property.

ReStory Inspector Sakamoto bringing a damaged flashlight case to the repair shop
BeatWhat happensDo this
Opening rent talk~¥2,000/week agreement + a found phone jobPay the deal; do not start a feud over yen
First phone repairHe pressures pricing while you need goodwillCharge fairly — keep the relationship open
Weekly envelopesRent / internet bills on the counterPull till cash, seal, return same day
Later shop talksHistory of the prior master / shop fate flagsListen; follow-up options matter for endings

Rent is both systems and story

Skipping envelopes is how you unlock Bankrupt on purpose. Paying on time keeps the lights on and keeps Hashimoto willing to talk about the shop’s past — the kind of talk secret-leaning routes care about without this page naming the drawer contents.

Do not confuse landlord pressure with walk-in greed

Hashimoto will needle your prices. Anonymous Marketplace flips and cold walk-ins are where you claw margin back. Named landlord beats are relationship fuel — treat them like that.

Once rent feels automatic, the upstairs and street cast start stacking.

What should I know about Haruhi, Baketsu, and Sakamoto?

These three show up early and often in streams. Each mixes a repair job with a personality test.

ReStory Baketsu upstairs-neighbor beat with a spare controller gift on the bench
CharacterPublic beat (low spoiler)Executable habit
Baketsu (upstairs neighbor)Online Pac-Man champ; trauma hints; opens with a spare controller giftFinish their gear promptly; take invite / discovery talks when offered
Suzumi HaruhiCheerful chaos hostess; forces herself to learn useful tinkering; may bring shady-looking stockHelp the repair; optional parts boxes are commerce, not a moral fail
Sakamoto KenjiInspector who hates silence; radio/static sleeper; flashlight is “faithful partner”Repair the light; check seller scores on donor hunts he suggests

Baketsu — neighbor first, mystery second

Official survey notes called Baketsu a favorite in tests. Age band late teens–early 20s, Scorpio, omurice fan, Katamari Damacy enjoyer, food-delivery-label collector. Community achievement notes tie home invites and a watch discovery to paths labeled toward Ronin / Ghost in the Frame style unlocks — if you invite the wrong person first, you can block a condition. When an invite prompt appears, decide with your ending goal in mind and save beforehand if you are achievement hunting.

Haruhi — help without a lecture

Community guides gate a Melancholy-linked path behind practical kindness: provide lodging when asked, finish a tourist-linked repair, and talk after her last repair request. You do not need the ending name to execute those verbs.

Sakamoto — friendly does not mean harmless

He jokes, tips into the jar culture, and still investigates break-ins. Dialogue about neighborhood incidents can pull Hashimoto into the frame — answer carefully if you are steering toward warmer shop endings. Donor Marketplace advice he gives is mechanically correct: seller ratings lie.

Courier and Eggotchi faces widen the cast next.

How do Yamato, Yui, and other faces fit the shop?

Not every visitor is a full route. Some are glue between arcs, delivery logistics, or one-shot moral choices Steam already teases.

NameRoleWatch for
Yamato TakeruCourier · always movingOnigiri likes; secretly cares for an Eggotchi; mother-loss backstory
Hoshino YuiChild customerEggotchi treated as alive; official copy basically dares you not to charge
Kaito / related invite pathsHome-visit / discovery beatsInvite order can be mutually exclusive — save first
Kiyoko / Tourist / othersWiki stubs · visitor repairsFinish their jobs; talk if a prompt appears
Aoyama TakumiRival restorer · watch hobbyistLate shop / ending commerce pressure (sell vs stay themes)
Former gangster phone (unnamed on Steam)Disturbing content choiceReport vs handle quietly — ending-relevant
Lovestruck student (Steam example)Confession helpHelp + understand context for warm routes

Eggotchi jobs are relationship tests

Yui and Yamato both orbit the pet device. Restoring hidden family data versus doing a cold board swap is the difference between a transaction and an arc. If a child brings a “living” gadget, price like a human.

Rival pressure is late-shop language

Takumi cares about proving an old masters competition mattered after the prior master vanished. You will meet him as commerce and pride, not as a DPS check. Keep repairs clean; let ending pages explain sell-shop vs stay-shop forks.

Now collapse talk + price into a decision table you can run mid-shift.

Which talk and price choices keep arcs alive?

Use this mid-page table when two options feel equally “nice.” Prefer the row that keeps the door open.

SituationActionWhy
Named NPC + first visitFair price + curious dialogueOpens return visits
Anonymous walk-in / mail pickupCharge what the till needsFunds rent without burning arcs
Invite-to-home prompt appearsSave, then invite with an ending goalSome invites block sibling flags
Child / Eggotchi emotional jobLow or free fee + full restoreWarm-route fuel
Inspector case talkHelpful, non-dramatic answersAvoid turning allies hostile
Landlord bill envelopePay same day from tillSystems + story both require it
Last repair request from a recurring faceTalk after deliverySeveral side routes gate on post-repair chat
Shady-looking parts box offerBuy if you need stock; skip if brokeCommerce ≠ automatic bad ending
  • Do01Never end the day while a story NPC still has an unclicked talk prompt
  • Do02Keep a separate mental price list: story cast vs anonymous jobs
  • Do03When an invite appears, snapshot a save if you care about missable achievements
  • Do04After any “last request” line, stay in dialogue before bike-saving the day

Price is a dialogue option with yen attached

Delivery pricing is part of the character system. The money guide tells you how to stay solvent; this page tells you whom not to nickel-and-dime while you do it.

Ready for ending conditions without the cutscenes

The next section lists spoiler-light conditions that community and Sportskeeda-style guides associate with warmer routes. Exact CG names stay on endings.

Turn arcs into ending routes

Matched by build plan, shared topics, and guide progression — not random related links.

What conditions steer me toward better endings?

Folded, executable conditions — not a walkthrough of every line. If a condition would hard-spoil a reveal, we describe the verb instead of the secret.

Condition (do the verb)Usually supportsMissable risk
Pay Hashimoto on time; keep talking about the shop’s past when offeredShop-stable / secret-leaning prepMedium — skipped bills + skipped chats
Help a lovestruck student confession with context, not mockeryWarm / good-leaning cast countMedium
On a former-gangster phone: choose the quieter helpful path that leads to legal work, not spectacleWarm cast countHigh — one irreversible report beat
Fully restore Eggotchi data for the child arc — treat it as a life, not scrapWarm cast countMedium
Haruhi: lodging when asked + tourist repair + talk after last requestMelancholy-linked side pathHigh if you skip the final talk
Baketsu / Kaito-style invites: follow the discovery prompts; do not invite conflicting guests firstRonin / Ghost-style side pathsHigh — invite order
Ignore returning NPCs / max-price everyone / rush repairs with no talkBad / cold-leaning pressureEasy to do by accident

Community route shape (hours, not spoilers)

Public guides roughly bucket default (~8–10h), good (~10–12h with multiple positive arcs), secret (good plus extra hidden moments), and bad (ignore arcs, profit-first). Your clock will vary with cleaning skill and Marketplace addiction.

Where to go next

Translate these conditions into named routes on the endings page, then sweep related Steam unlocks on achievements. Use spoiler channels on Discord if you need line-by-line confirmation.

FAQ

Who are the ReStory characters?

Named customers and NPCs — Hashimoto Genzo (landlord), Suzumi Haruhi, Baketsu, Inspector Sakamoto, Yamato, Yui, and more. This page is the restory characters hub; endings stay spoiler-light on the endings guide.

Do dialogue choices matter in ReStory?

Yes. Talk, price, and follow-up visits change customer arcs, shop fate, and endings. There is no single on-screen morality bar.

Who is Hashimoto in ReStory?

Hashimoto Genzo is the landlord. Keep weekly rent (~¥2,000 early) paid and treat his repair talks as relationship beats, not pure profit.

Who are Haruhi, Baketsu, and Sakamoto?

Recurring early cast: Haruhi (tinkerer hostess), Baketsu (upstairs neighbor), Sakamoto (inspector with a beloved flashlight). Each mixes jobs with story flags.

How do I avoid spoilers but still finish arcs?

Follow the verb checklist on this page (pay, talk after last repair, fair fees on emotional jobs, careful invites). Open the endings page only when you want named routes.

Can pricing ruin an ending?

Gouging every named customer pushes cold outcomes. Use anonymous jobs and Marketplace flips for margin instead.

Where are full ending routes?

On the endings guide — this characters page stays spoiler-light on purpose.

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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